Welcome to the Ulduar Project!
   
- This project will attempt to show info about the various machines in the beginning of Ulduar, and offer tips on using them.
It grew out of my own frustrations with being tossed into a vehicle and told to "Kill Stuff, and Don't Die".
- Click on the names of the the machine you're interested in viewing above, or view the tips below
Tips (last tested on May 8th, 2009)
- The hitpoints associated with each of the machines at the start of Ulduar is ONLY dependent on the aggregate total Internal Level (iLevel) of all of the Driver's equipment. It is NOT influenced by
buffs on the Driver. It is not influenced by the Gunner or Passenger.
- The damage done by the machines is fixed in value, and is not influenced by buffs or equipment of either the driver or the passenger.
- The Addon "GearScore" (available from Curse Gaming), shows the total iLevel score for any player. It has an associated piece that displays the info in Recount, but I haven't been able to make THAT part work. :p
- While there IS a passenger in the Demolisher, it has increased DPS (ie, the passenger's Mortar and Anti-Air Rocket), it can ignite patches of Tar, and can have a 100% increase in speed for 20 seconds (at the cost
of half of its Pyrite Fuel).
- While the Demolisher's passenger is "in the Catapult", the Demolisher can do *NO* DPS. And in order to Launch the player in the Catapult, the Demolisher must be standing still.
- The Choppers can lay down patches of Tar every 15 seconds for no energy cost, and the patches last for 45 seconds: slowing mobs, and if set on fire by a passenger of a Siege Engine or Demolisher, the fire will last for 45 seconds!
So each chopper can have 3 burning patches of Tar, and *rumor* has it that they do 6000 dmg/second!
This page was last updated:
Email: jim@jimcash.com